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<title>phibber's CGPortoflio Gallery</title>
<link>http://phibber.cgsociety.org/gallery/</link>
<description>phibber's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Futuristic Enviroment</title>
	<link>http://phibber.cgsociety.org/gallery/643817</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/103762/103762_1213743366_small.jpg"><br><br>This image was originally designed by one of my favorite concept artists Mark Goerner.  I tried to capture the same look and feel as the original concept into a 3D environment.  Modeled in Maya, texture in Photoshop. Crits welcomed.]]>
	</description>
	<pubDate>Tue, 17 Jun 2008 22:56:08 +0000</pubDate>
	</item>
	<item>
	<title>Baber's Chair</title>
	<link>http://phibber.cgsociety.org/gallery/641981</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/103762/103762_1213288289_small.jpg"><br><br>My latest work inspired by the movie &quot;Sweeney Todd&quot; with Johnny Depp. I was going for a old barber shop with a dark feel.<br />
Modeled in Maya, textured in Photoshop. Crits always welcome.]]>
	</description>
	<pubDate>Thu, 12 Jun 2008 16:31:33 +0000</pubDate>
	</item>
	<item>
	<title>George Burns</title>
	<link>http://phibber.cgsociety.org/gallery/638292</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/103762/103762_1212421700_small.jpg"><br><br>Here is my latest work, done in my free time.  Modeled in Maya, rendered with mental ray and textured in photoshop.  I wanted to do a piece to commemorate the late comedian/actor &quot;George Burns&quot; who died at 100 years of age.  I have always though he would make a great character.<br />
Critiques welcomed. Cheers.]]>
	</description>
	<pubDate>Mon, 02 Jun 2008 15:48:23 +0000</pubDate>
	</item>
	<item>
	<title>Rags to Riches</title>
	<link>http://phibber.cgsociety.org/gallery/634542</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/103762/103762_1211497239_small.jpg"><br><br>This was originally a concept sketch I did back in school years ago. The idea behind the image was to create a visual pathway for the viewers eye to carry you through the piece. I have always wanted to turn the concept into a 3D image. Modeled in Maya and textured in Photoshop. Hope you like it.]]>
	</description>
	<pubDate>Thu, 22 May 2008 23:00:46 +0000</pubDate>
	</item>
	<item>
	<title>Muscle Car Taxi</title>
	<link>http://phibber.cgsociety.org/gallery/279295</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/103762/103762_1127339482_small.jpg"><br><br>This piece I have entitled &quot;Muscle Car Taxi&quot; for obvious reasons.  It first started out as concept piece, after further development I decided to translate into 3D.  I modeled in Maya, and painted in Photoshop.<br />
]]>
	</description>
	<pubDate>Wed, 21 Sep 2005 21:51:27 +0000</pubDate>
	</item>
	<item>
	<title>"Gill The Goldfish" Pose Sheet</title>
	<link>http://phibber.cgsociety.org/gallery/634533</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/103762/103762_1211495494_small.jpg"><br><br>This is &quot;Gill&quot;, a character I modeled and textured for a short film by Bravo called &quot;The Interior Monologue of Gill the Goldfish&quot;.]]>
	</description>
	<pubDate>Thu, 22 May 2008 22:31:54 +0000</pubDate>
	</item>
	<item>
	<title>"Jibber Jabber" Backyard Scene</title>
	<link>http://phibber.cgsociety.org/gallery/634535</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/103762/103762_1211496148_small.jpg"><br><br>This is the backyard of a new show called &quot;Jibber Jabber&quot; about to showcase on YTV.  ]]>
	</description>
	<pubDate>Thu, 22 May 2008 22:42:50 +0000</pubDate>
	</item>
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